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New Japanese arcade game that makes you fly on a broom

2008-09-05 13:52:37 by Atul in Gaming Blog
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flying-broom-arcade-game_japan_iD7n6_59

Kids across Japan are in for a new Arcade treat with a game dubbed the Parse Rorunpe surfacing across the gaming centers. The ones who would pleasingly adore this game would be tiny tots, for they would cherish the idea of keeping a broom between their legs and enjoying the flight. The idea is kind of stolen from Harry Potter; nonetheless, it makes for an interesting prospect. Some really bad translation does not clarify what exactly is to be done in the game but it does reveal, that the player has to imagine himself as a magician and cater to the errands using the touch screen module. He has to follow the sparkle on the touch screen and get the drawings made. To get more clarifications on this, log on to the official website of the game and once you succeed in creating a personal profile, use that identity to become an expert even in community arcades by logging on with a personal ID. God bless the Japanese!

Source: ArcadeHeroes

 
 
 

Shining Force series on its way to the DS

2008-09-05 11:17:48 by bradleywint in Gaming Blog
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shining_force_Vbpzz_17839

SEGA is at it again by porting one of its classic game series to the Nintendo DS. The “Shining Force” series of games, which was originally launched on the SEGA Genisis is set for DS release with Shining Force Feather being the first to be released in the Spring of 2009 in Japan. Illustrator “Pako” will contribute to some of the design, to get it up to a more modern standard, but keeping its original design intact. He was also responsible for the design of characters in the 2007 PS2 release, Shining Force EXA. The RPG series combines a combination of game styles including dungeon crawler, strategy RPG, and action RPG. This series has also seen the light of day on other portable devices such as the GameBoy Advance, Sega Game Gear and on mobile phones in Japan.

Old school gamers can now jump for joy yet again as another epic class title has been ported to our modern day systems. Many game manufacturers are now taking the time to port older titles onto new systems and making them easily available, in attempts to hold on to some of the older gamers. It’s good to see then actually taking the initiative to convert the games, rather than have the gamers themselves struggle to figure out how to convert the games to work on newer systems.

Via: Wired

 
 
 

Ultrasound Technology to up the virtual gaming experience?

2008-09-05 11:00:20 by bradleywint in Gaming Blog
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ultrasound_daME1_17839

Virtual gaming has been a big highlight of most games nowadays, with a lot of focus being placed on the visual and audible aspect. In my opinion they seem to be doing a pretty good job, but what about the sense of touch? The only real virtual technology we have is the force feedback we get from our controllers, whether it be a steering wheel or joystick. However this is about to change with a new haptic technology developed by scientists at the University of Tokyo.

The Japanese team has used Ultrasound technology to focus inaudible sound waves into a vertical virtual shape, whereby a human could “touch” it and get the sense of feeling the edges of a shape. The concept behind the technology is rather simple. A machine is set up to produce concentrated sound waves. These sound waves are inaudible, but because it is a wave, it has some form of pressure attached to it. When this pressurized wave hits your hand, it feels like you are actually touching something. The computer then tracks the movement of the hand (with a camera) as well as the position of the virtual shape to manage the focus of the ultrasound waves.

The system is still in its initial stages and can only produce a vertical plane but they are working on the wave concentration to manage other axes, hopefully with the goal to produce a fully 3D object. Professor Iwamoto has already visualized the unit being used in the video game and 3d modelling industry. The unit is certainly a big step from the past models where users had to wear big, thick gloves to experience feeling. Also, many people can interact in the same environment, so everyone can get a “feel” of the environment at the same time.

There are still lots of hurdles to overcome, the biggest one being the risk of using too much ultrasound waves. If too much waves are output, users could risk going deaf. The team is still hard at work exploring lots of concepts to better develop the virtual texturing, hardness and dimension characteristics of objects produced by the unit. Even with these few problems, it is still a great development for gamers, engineers and architects. We would just have to wait for more from this possibly industry-changing project.

via: BBC News

 
 
 

Ultrasound Technology to up the virtual gaming experience?

2008-09-05 11:00:20 by bradleywint in Gaming Blog
Subscribe | Permalink | Visit Blog | See RSS Feed
 

ultrasound_daME1_17839

Virtual gaming has been a big highlight of most games nowadays, with a lot of focus being placed on the visual and audible aspect. In my opinion they seem to be doing a pretty good job, but what about the sense of touch? The only real virtual technology we have is the force feedback we get from our controllers, whether it be a steering wheel or joystick. However this is about to change with a new haptic technology developed by scientists at the University of Tokyo.

The Japanese team has used Ultrasound technology to focus inaudible sound waves into a vertical virtual shape, whereby a human could “touch” it and get the sense of feeling the edges of a shape. The concept behind the technology is rather simple. A machine is set up to produce concentrated sound waves. These sound waves are inaudible, but because it is a wave, it has some form of pressure attached to it. When this pressurized wave hits your hand, it feels like you are actually touching something. The computer then tracks the movement of the hand (with a camera) as well as the position of the virtual shape to manage the focus of the ultrasound waves.

The system is still in its initial stages and can only produce a vertical plane but they are working on the wave concentration to manage other axes, hopefully with the goal to produce a fully 3D object. Professor Iwamoto has already visualized the unit being used in the video game and 3d modelling industry. The unit is certainly a big step from the past models where users had to wear big, thick gloves to experience feeling. Also, many people can interact in the same environment, so everyone can get a “feel” of the environment at the same time.

There are still lots of hurdles to overcome, the biggest one being the risk of using too much ultrasound waves. If too much waves are output, users could risk going deaf. The team is still hard at work exploring lots of concepts to better develop the virtual texturing, hardness and dimension characteristics of objects produced by the unit. Even with these few problems, it is still a great development for gamers, engineers and architects. We would just have to wait for more from this possibly industry-changing project.

via: BBC News

 
 
 

Gunnar Optiks to launch glasses for gamers

2008-09-03 00:17:31 by cavale in Gaming Blog
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glasses_79EM6_17340

It always feels great to be treated in a special manner and that applies to us gamers as well. Now we might all get to buy and wear special glasses that are designed just for us gamers. The glasses will of course reduce eyestrain and also fit better with earphones when compared with other glasses that are designed to reduce eyestrain. Gunnar Optiks, which has designed the glasses, will surely find a great market amongst us all. Their earlier glasses for heavy computer usage costs $99 but we still do not have any idea about how much the new models might cost. If you just wait a while patiently, you could sport glasses specially designed for gamers like you and me and have a gala time behind the consoles.

Via: CrunchGear

 
 
 

Gunnar Optiks to launch glasses for gamers

2008-09-03 00:17:31 by cavale in Gaming Blog
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glasses_79EM6_17340

It always feels great to be treated in a special manner and that applies to us gamers as well. Now we might all get to buy and wear special glasses that are designed just for us gamers. The glasses will of course reduce eyestrain and also fit better with earphones when compared with other glasses that are designed to reduce eyestrain. Gunnar Optiks, which has designed the glasses, will surely find a great market amongst us all. Their earlier glasses for heavy computer usage costs $99 but we still do not have any idea about how much the new models might cost. If you just wait a while patiently, you could sport glasses specially designed for gamers like you and me and have a gala time behind the consoles.

Via: CrunchGear

 
 
 

Gunnar Optiks to launch glasses for gamers

2008-09-03 00:17:31 by cavale in Gaming Blog
Subscribe | Permalink | Visit Blog | See RSS Feed
 

glasses_79EM6_17340

It always feels great to be treated in a special manner and that applies to us gamers as well. Now we might all get to buy and wear special glasses that are designed just for us gamers. The glasses will of course reduce eyestrain and also fit better with earphones when compared with other glasses that are designed to reduce eyestrain. Gunnar Optiks, which has designed the glasses, will surely find a great market amongst us all. Their earlier glasses for heavy computer usage costs $99 but we still do not have any idea about how much the new models might cost. If you just wait a while patiently, you could sport glasses specially designed for gamers like you and me and have a gala time behind the consoles.

Via: CrunchGear

 
 
 

Super Mario RPG: Legend of the Seven Stars is finally out

2008-09-03 00:16:57 by cavale in Gaming Blog
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mariorpg_e9by3_17340

Super Mario RPG: Legend of the Seven Stars has been launched in order to celebrate the fact that 250 games have been released over the VC. If you have been gaming for a long time, you would remember how we have spent hours playing ‘Mario’. Super Mario RPG is one of the best RPGs ever released. There is also the Clu Clu Land on VC which you could download and is a puzzle game which takes place underwater. My Aquarium which has been released on the WiiWare must of course be about fish and an aquarium and if you couldn’t understand that while reading the title, you don’t deserve to play games. You could get the Super Mario RPG for 800 Wii points and is Rated E.

Via: ThatVideoGameBlog

 
 
 

Super Mario RPG: Legend of the Seven Stars is finally out

2008-09-03 00:16:57 by cavale in Gaming Blog
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mariorpg_e9by3_17340

Super Mario RPG: Legend of the Seven Stars has been launched in order to celebrate the fact that 250 games have been released over the VC. If you have been gaming for a long time, you would remember how we have spent hours playing ‘Mario’. Super Mario RPG is one of the best RPGs ever released. There is also the Clu Clu Land on VC which you could download and is a puzzle game which takes place underwater. My Aquarium which has been released on the WiiWare must of course be about fish and an aquarium and if you couldn’t understand that while reading the title, you don’t deserve to play games. You could get the Super Mario RPG for 800 Wii points and is Rated E.

Via: ThatVideoGameBlog

 
 
 

Super Mario RPG: Legend of the Seven Stars is finally out

2008-09-03 00:16:57 by cavale in Gaming Blog
Subscribe | Permalink | Visit Blog | See RSS Feed
 

mariorpg_e9by3_17340

Super Mario RPG: Legend of the Seven Stars has been launched in order to celebrate the fact that 250 games have been released over the VC. If you have been gaming for a long time, you would remember how we have spent hours playing ‘Mario’. Super Mario RPG is one of the best RPGs ever released. There is also the Clu Clu Land on VC which you could download and is a puzzle game which takes place underwater. My Aquarium which has been released on the WiiWare must of course be about fish and an aquarium and if you couldn’t understand that while reading the title, you don’t deserve to play games. You could get the Super Mario RPG for 800 Wii points and is Rated E.

Via: ThatVideoGameBlog

 
 
 
 
Showing 1-10 of 5056 records